Dust
Dust
Welcome to Dust.
Dust is a supplemental zine for the tabletop RPG Slayers. It is a deep dive into one of the districts of The City, and is a goldmine of information and resources for playing in Dust. What's in it? Great question, here's the highlight reel:
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Locations, NPCs, factions, and tables to roll on to fill the district with life
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Illustrated hexmap, with optional travel rules for moving around in the Dust
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Tons of original art illustrated by Mike Rieman
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10 rumors to get your Slayers moving
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4 adventures, each using a classic wild west trope (of course there is a train robbery)
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8 new monsters that are going to crawl out of the Dust and kill you
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A brand new class: The Deadeye
Dust is a district of the infinite City. It sits just alongside, outside, or inside of it, nobody is really sure. It's a district you only walk into if you're invited, or fight your way in.
Inside you'll find the home of the Gunslingers. While many Slingers make their way to The City to take up slaying, some stay in the Dust. As the origin point of the Slingers, it's also where the fabled revolvers are made, forged by fanatics who worship the firearm like a god, with gunpowder and lead as their communion.
It's a district that toes the line between order and chaos. The Slingers keep the peace, but each of them has their own interpretation of that word. The monsters are cursed, making them crueler and harder to kill than many you'll find back in The City.
40 page, full color, zine
Purchase of this print version includes a PDF key that can be claimed on itch.io. The PDF key will be emailed to you.